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:: Programming
Languages
Z80 Machine Code
Z80 RISC (As used for the Game Boy Color™ and Game Boy™)
6502 Machine Code
6510 Machine Code
68000 Machine Code
80x86 Machine Code
ARM / Thumb Machine Code
C / C++ / C#
Java
Basic
SQL / XML / Oracle / HTML

:: Platform
Environments
J2ME (MIDP / CLDC)
Symbian OS
PC (DirectX, OpenGL, DOS)
PDA (GAPI, Windows CE, Smartphone)
Game Boy (Mono, Color, Advance)

:: Game Creation
Skills
Full Game Design Specifications
2D Bitmap Art / Texture Creation
Low Poly Modeling / High-End Rendering
Small Engine / Game Code Footprint for memory limited machines
Code Optimisations for limited processor power
Ability to work with limited colours / screen resolution
35+ years of programming techniques and tricks

:: Technologies
Developed
Development Tools
Multiplayer Network Code
2D Game Engines (Software / Hardware)
3D Game Engines (Software / Hardware)

:: Projects
Undertaken and Completed
Original Games (Designed In-House / Client Specification)
Licensed Games (Designed In-House / Client Specification)
Format Conversions (Original / Licensed)

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